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Mushroom Cthulu Worshipper - Model & Textures

An original concept Mushroom Cthulu Worshipper in the style of horror, drawing influence from the Cordyceps virus of "The Last of Us ™ ".
This is one of 2 final pieces I produced in my module from the start of this year.
The programs used were:
- Photoshop: Concept / Blueprint
- ZBrush: Sculpting
- Maya: Retopology & UV Unwrap
- Adobe Substance Designer: Material Creation
- Adobe Substance 3D Painter: Texturing
- Unreal Engine 5: Lighting & Rendering

Zbrush Render

Zbrush Render

Zbrush Render

Zbrush Render

Zbrush Render

Zbrush Render

Zbrush Render

Zbrush Render

Zbrush Render

Zbrush Render

Unreal Engine Render - Retopologized & Textured

Unreal Engine Render - Retopologized & Textured

Unreal Engine Render - Retopologized & Textured

Unreal Engine Render - Retopologized & Textured

Unreal Engine Render - Retopologized & Textured

Unreal Engine Render - Retopologized & Textured

Unreal Engine Render - Retopologized & Textured

Unreal Engine Render - Retopologized & Textured

Unreal Engine Render - Retopologized & Textured

Unreal Engine Render - Retopologized & Textured

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